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“Kushner's portrait of Carmack is lustrous and gripping. . . An impressive and adroit social history.” THE NEW YORK TIMES BOOK REVIEW

“Terrifically told . . . The storytelling is so fluid, so addictive, that your twitching thumbs keep working the pages.” THE WASHINGTON POST BOOK WORLD

“Kushner’s mesmerizing tale of the Two Johns moves at a rapid clip . . . An exciting combination of biography and technology.” USA TODAY

"[An] extraordinary journey...an exhilarating time capsule of a moment in time where anythign could happen - and often did. Kushner's take on this geek urprising is like a breakneck-paced comic book that you can't put down." NEWSDAY


"Poker may be the sell, but Kushner has really written a classic story about a nerd who got the crap beaten out of him in high school but came out on top in the end." ENTERTAINMNET WEEKLY

"Nerd's Revenge...the stirring tale of the geeks who stormed Las Vegas." ROLLING STONE

"A terrific underdog story in which lovable nerds conquer the universe." BOOKLIST

"Thoroughly engaging...a story worth cheering about...Kushner knows how to tell a story, plus he writes with gusto and charm." PHILADELPHIA INQUIRER

Masters of Doom Hits #1 (Sort of)


Game Informer magazine is running its Top 10 Videogame Books of All Time list and my book, Masters of Doom, is #1.

Thanks, GI! Here's the whole lot (and how cool is it that they included Snow Crash too):

1. Masters of Doom
2. Phoenix The Fall & Rise of Videogames
3. Snow Crash
4. The Ultimate History of Video Games
5. Confessions of the Game Doctor
6. Opening the Xbox
7. Lucky Wander Boy
8. Game Over: Press Start to Continue
9. A Theory of Fun for Game Design
10. High Score: The Illustrated History of Electronic Games

Jonny Magic in Wired.com


There's a nice write-up on Jonny Magic's brain skills here:

The Dungeon Master


Last summer, I traveled to Lake Geneva, Wisconsin to profile Gary Gygax, the co-creator of Dungeons and Dragons, for Wired. Sadly, Gygax passed away last Tuesday - just a couple weeks before my story was to be published. Wired has now posted the complete piece online, along with some terrific photos and links. Check it out here:

Jonny Magic Wins Again


After a detour into blackjack and poker, Jon Finkel, the subject of my second book, is back on top of his original game, Magic: The Gathering. Finkel recently took home the top prize at the Magic Pro Tour in Kuala Lumpur. Read more about it here.

NPR Commentary


I'm now doing commentary for NPR on Sunday Weekend Edition. Here are links to my commentaries on Slashdot and Webkinz:

Rise of the Videogame Documentary


I'm featured in episode 3 of the new Discovery Channel documentary on videogames.

NPR Appearance


The Bryant Park Project, October 4, 2007:

"Tired of seeing Hurley gain weight on the deserted island of ABC's Lost? Outraged that your favorite new show got canceled before the third episode even aired? Perhaps it's time to turn to your friendly neighborhood television blog. Rolling Stone's David Kushner delves into just how much power blogs about television wield over network execs and show producers."

Slate on Linkin Park


Slate features my Linkin Park story in its "Hot Document" section this week. Here's the link:

NPR Interview about the Linkin Park Cyberstalker


I was on NPR discussing my Wired magazine feature about the woman who terrorized Chester Bennington and his wife while working at a top secret nuclear lab.

Here's the link:



Selected Articles

Rebel Alliance
FAST COMPANY, April 2008. How a small band of sci-fi geeks is leading Hollywood into a new era.
The Man Who Lost His Name—and His Genetic Identity.
DISCOVER, April 2008. Eric Drew miraculously recovered from both cancer and identity theft.
The Dungeon Master
WIRED, March 2008. The life and legacy of Gary Gygax, co-creator of Dungeons and Dragons.
Cormac McCarthy's Apocalypse
ROLLING STONE, December 27, 2007. The acclaimed author's dark vision - and the scientists who inspire him.
Like Minds
WIRED, February 2008. Push Singh and Chris McKinstry had a lot in common: Both Canadian. Both coders. Both obsessed with tapping the Web to create a true artificial intelligence. And both found dead in the same strange way.
The Slashdot Supremacy
IEEE SPECTRUM, November 2007 How a Michigan geek tamed the online masses.
The Guitar Heroes
PORTFOLIO, September 17, 2007 The brains behind one of the hottest videogames have big plans for their next act, Rock Band.
Password: Charlie
WIRED, June 2007 A password. 7 simple letters. A hacker's lucky guess. And suddenly the frontman for Linkin Park was living a nightmare. Finding the stalker would become a matter of national security.
Inside Second Life
ROLLING STONE, April 2007 Is the hottest spot on the Net paradise on Earth or something a little more sordid? An exclusive behind-the-scenes look at Second Life and its messianic creator, Philip Rosedale.
Heroes
WIRED, May 2007 Tim Kring doesn't know Magneto from Wolverine. You'd never know it from watching Heroes, his hit show about everyday people with extraordinary powers.
The Road to Ruin
WIRED, May 2007 Boorish behavior, backdated stock options, and a hidden sex scene. How Grand Theft Auto hit the skids.
Gaming's Bully
ROLLING STONE November 16, 2006 How Jack Thompson, regular dude and Frank Zappa fan, became the country's scariest crusader against video games.
One Giant Screwup for Mankind
WIRED January 2007 NASA put a man on the moon - then lost the videotape. A grizzled crew of ex-rocket jockeys are on a star-crossed mission to find it.
The Baby Billionaires of Silicon Valley
ROLLING STONE, November 16, 2006 The Internet's new boom kids are poised to take over the world -- if they don't crash first.
Dude, That is So Not Funny
WIRED, October 2006 Eric Bauman made big bucks posting other people's homemade gross-out videos to his Web site. Now the geeks whose clips he swiped on the way up are trying to knock him down.
The Infinite Arcade
WIRED, August 2006 Forget plastic discs. Downloading games to your console is the new way to play – and it could revive the industry.
No Quiet on the Ocean Front
NEW YORK MAGAZINE, July 10, 2006 Long Beach Island will end up underwater unless it’s shored up. Yet an alliance of wealthy weekenders and surfers is taking a stand to let it wash away.
Your Money or Your Site
WIRED, June 2006 Alex Tew made a million bucks with his website. Then the extortionists came calling.
Face to Face
ROLLING STONE, April 7, 2006 Meet the boy wonder behind Facebook.com, the hottest Web site the Internet.
"I'm Not Bobby Fischer"
SALON, March 2006 Don't call the 18-year-old boy king of chess a geek. He rules a new generation of champs raised on hip-hop and video games.
The Neopets Addiction
WIRED, December 2005 20 million kids can't get enough - and neither can advertisers. How a virtual animal kingdom became a product placement paradise.
Casualty of Porn
ROLLING STONE, December 5, 2005 Is Chris Wilson facing jail over amateur smut or dead Iraqis?
On the Internet, Nobody Knows You're a Bot
WIRED, September 2005 In the booming world of online poker, anyone can win. Especially with an autoplaying robot ace in the hole. Are you in, human?
Grand Death Auto
SALON, February 2005 Two kids, 13 and 15, killed an innocent highway motorist. Was a violent computer game responsible -- or their sad lives?
The World's Most Dangerous Geek
ROLLING STONE, January 13, 2004 Justin Frankel, the man who made it easy to swap music online, has even bigger plans.
These are Definitely Not Scully's Breasts
WIRED, November 2003 Inside one man's crusade to save Gillian Anderson and the rest of the world from the plague of fake celebrity porn.
Drawing Up a Dream
ROLLING STONE, November 13, 2003. Detroit's hottest car designers were raised on video games and MTV. It shows.
I Was a Teenage Freak
ROLLING STONE, September 4, 2003 In Gibsonton, Florida, the carny capital of the nation, a new generation of glass walkers and knife throwers keeps the sideshow alive for at least one more summer.
Prepare to Meet Thy Doom
WIRED, May 2003 John Carmack's game engines set the standard for PC graphics - and legions of gamers and the industry love him for it. Now he's brought the world to the brink of Doom III.
Trent Reznor's Pretty Hate Machines
SALON, September 17, 2002. A geek before geeks were cool, the high-tech musician explains why he had to reclaim his programming roots for his next album.



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